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-
- > The tools Bertrand is talking about are lex and yacc, or their GNU
- > equivalents flex and bison.
- >
- > > I only ask in view of Nicklas Larsson's Glasnost idea (to create a new games
- > > orientated programming language).
- >
- > Since he's studying computer technology, he's very likely to already know
- > about the programs I mentioned.
-
- During the first year we have almost only studied mathematics, so this
- information is new to me.
-
- >
- > By the way, is the information on his Web page all that is available?
-
- Yes, officially. Anyone who is interested will have to send me an
- "I'm interested"-email so I can send you a few more notes.
-
- > From the description there, it seems to me like using ordinary C/C++ with
- > a few libraries and perhaps a real time kernal would be better.
- >
-
- C is a very nice language, in fact the best I've seen. Glasnost is only
- a game programming language, not a general language. And Glasnost is not
- available, and C has been there for quite some time now.
-
- But in the future, maybe Glasnost will be useful. And it could be used
- for a script language for Bad mood.
-
- I'm sorry to say this, but the SMF-playing routine doesn't run yet. I
- have to study now for a while. I will try to finish it this Friday.
-
- Nicklas Larsson
-
-